@startuml
sprite $map_signs [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000006DDDB1000000000000000000000
000000000000000000000EFFFF6000000000000000000000
000000122222222222222FFFFF8222222222222100000000
000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD3000000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
0000029AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA50000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000AAAAA4000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
0000005DEEEEEEEEEEEEEFFFFFFEEEEEEEEEEEEEEB100000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
00007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
0007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
0005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
0000004BDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD9000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000777773000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000FFFFF7000000000000000000000
000000000000000000000CFFFF4000000000000000000000
000000000000000000000155530000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_MAP_SIGNS(_alias) ENTITY(rectangle,black,map_signs,_alias,FA5 MAP_SIGNS)
!define FA5_MAP_SIGNS(_alias, _label) ENTITY(rectangle,black,map_signs,_label, _alias,FA5 MAP_SIGNS)
!define FA5_MAP_SIGNS(_alias, _label, _shape) ENTITY(_shape,black,map_signs,_label, _alias,FA5 MAP_SIGNS)
!define FA5_MAP_SIGNS(_alias, _label, _shape, _color) ENTITY(_shape,_color,map_signs,_label, _alias,FA5 MAP_SIGNS)
skinparam folderBackgroundColor<<FA5 MAP_SIGNS>> White
@enduml